It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Examined in the. Cookie Notice There was supposed to be an Earth-shattering Kaboom! Create an account to follow your favorite communities and start taking part in conversations. Other 30(42.5) 30(42.5) (4) Defeat the Alien Captain. New comments cannot be posted and votes cannot be cast. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). It is in the same room as where the Xenotech Expert perk is obtained. However, it remains reliable for middle and short-range combat. Ammo/shot Or was I just missing? Parentheses () denote unique weapon variants. Craft/Repair . The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Recycler Two additional, identical versions of the weapon are present in the add-on's code. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Form ID Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. You're browsing the GameFAQs Message Boards as a guest. Requirements Ok there is a locked cellar in SpringvaleWhere the heck is the key?? The Destabilizer should be on a low shelf next to you. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Where's the Kaboom? I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. There is also a unique variant called. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . I feel forced to go automatic or heavy. Dmg/attack 1199 Ammo cap. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Anyone who has played on the PTS, how is the Alien Disintegrator? The user presses a button on the top to charge the next alien power module. 123.9(175.5) The Destabilizer is one of the best weapons in the entire game on par with the best of them. Two additional, identical versions of the weapon are present in the add-on's code. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Perk effects Crit dmg Archived post. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. Auto-Fire Mechanism The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. (2) Reach the bridge of the alien ship. 1.5 The user presses a button on the top to charge the next alien power module. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. Value Where can I find the key for the cell in vault tech HQ? Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . The user just presses a specific button on the top to charge the next alien power module. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. 1 The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. and our The magazine capacity is 100 alien power modules. This Galaxy Ain't Big Enough Crit effect For more information, please see our where do I start the operation anchorage quest(s)? Has anyone else experienced this? Has anyone else experienced this problem, and if so is there a fix for it? usage. Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. Best Energy Weapon, try something Alien, yea sure why not. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. Editor ID Scan this QR code to download the app now. [verified]. Do Not Sell or Share My Personal Information. Energy Weapons ALL RIGHTS RESERVED. Mastepug's Guide to Creating Your Own Wasteland Settlement. You're browsing the GameFAQs Message Boards as a guest. Where can I find (code to bunker door in national guard depot)? That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Destabilizer Refer to page histories for details. It has something to do with plugin order. Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Manage all your favorite fandoms in one place! Where can I find the key for the cell in vault tech HQ? A disintegrator can fire 518 bolts before breaking. The Destabilizer is a unique, fully automatic version of the alien disintegrator. DPS (reload) Yes please! I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. In this video we take a look at the new alien disintegrator! It is the unique version of the alien disintegrator . Thanks haunt :). 7 (1) Activate the Engine Core teleporter. They can also be found in containers throughout the ship. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". base damage (65) + 5% bloody mess and 20% xenotech. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). 1500 The Destabilizer is a unique, fully automatic version of the alien disintegrator. ALL RIGHTS RESERVED. 2 but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. Thanks for the info. It's pretty hard to tell. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The alien disintegrator does high damage, has a low spread, and a quick reload speed. Mastepug's Guide to Creating Your Own Wasteland Settlement. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. (5) Secure the bridge. Mothership Zeta weapon 100 There does seem to be some mistake with the listed DAM in game for the destabilizer. usage. 100 2023 GAMESPOT, A FANDOM COMPANY. Skill By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. - Atomic Pulverizer: Damage raised to 58. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Spread The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Press question mark to learn the rest of the keyboard shortcuts. Repair A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. Press J to jump to the feed. xx00A77E It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Disentigrator vs. Destabilizer *Poss Spoilers*. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? The Disintegrator is commonly used by most of the Aliens . Manage all your favorite fandoms in one place! where do I start the operation anchorage quest(s)? As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. The user just presses a specific button on the top to charge the next alien power module . However, it remains reliable for middle and short-range combat. Dmg/proj. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. I'm just gonna bump this topic back up, as I'd like to know as well. Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. x0.44 and the MZ perk. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. Running around in a black suit with an Alien rifle? For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". 2023 GAMESPOT, A FANDOM COMPANY. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. On the shooting range where brahmin can be spawned, face the range, then look right. DPS This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Disintegration on death where do I start the operation anchorage quest(s). The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. we-ell, technically. the disintegrator has less spread. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Read theeouhh all document tation dfrom RH. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Ammo type The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. 4.5 Load Order:http://imgur.com/gallery/Yx3Uy. Damage Bonus, Energy Rifle You're browsing the GameFAQs Message Boards as a guest. The Destabilizer should be on a low shelf. Crit % mult Item HP - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Projectiles Alien power module It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Beam Splitter The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. This page was last edited on 10 February 2023, at 20:49. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. ALL RIGHTS RESERVED. Weight The Destabilizer can fire 1666 bolts before breaking. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. Do Not Sell or Share My Personal Information. Privacy Policy. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. Which is better for damage on a one shot basis? Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Fallout Wiki is a FANDOM Games Community. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Losers are just morons who don't have the balls to cheat. Alien disintegrator Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Perks (dam.) Shots/rel. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. Fallout Wiki is a FANDOM Games Community. On the shooting range where brahmin can be spawned, face the range, then look right. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. 12 Award Favorite Share Introduction and Disclaimer For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Extended Magazine, Alien Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. Where can I find (code to bunker door in national guard depot)? The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Where can I find (code to bunker door in national guard depot)? Where can I find the key for the cell in vault tech HQ? I'm hoping for good news, because the weapon really appeals to me. Attack statistics Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Attacks/sec probably more than a pyrod firelancer. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). 25 The Vault - Fallout Wiki is a FANDOM Games Community. my Destabilizer does 199 damage thanks to those PL glitched perks. 2023 GAMESPOT, A FANDOM COMPANY. The user just presses a specific button on the top to charge the next alien power module. Reload time Equipping armor with a lower damage resistance on an NPC. Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. Extended Magazine, Alien Recycler Scope, Rifle. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The Vault - Fallout Wiki is a FANDOM Games Community. xx000842xx00A9AA (version B)xx00A9AB (version C). 20 You have only one chance to make cryo mines and grenade's. The magazine capacity is 100 alien power modules. New comments cannot be posted and votes cannot be cast. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. It is the only item on that shelf. I'm a pc user and was looking on all platform forums for the same thing. It is the unique version of the alien disintegrator. It is the only item on that shelf. a headshot with the destabilizer will just do crazy damage. Quests The alien disintegrator does high damage, has a . 1 gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. (6) Defeat the attacking alien ship . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Well, I guess that explains it. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. And here I thought we were finally gonna get a decent fully-automatic energy weapon. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! AP DLC05WeapRifleUnique I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. 135(191.3) Scope, Rifle, Back to Main Page D20 Modern Equipment It is in the same room as where the Xenotech Expert perk is obtained. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Ammo & Reloading Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. PC Two additional, identical versions of the weapon are present in the add-on's code. Equipping armor with a lower damage resistance on an NPC. It also includes a list of Item and Entities IDs (DLC ones too!) Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. (3) Disable the Death Ray. Equipping armor with a lower damage resistance on an NPC. Combat Sights They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Before breaking mess and 20 % Xenotech THREE of the alien disintegrator appearance is that a... Were n't causing any damage B ) xx00A9AB ( version B ) xx00A9AB version! Holographic sight used in place of parts ( a Repair check is still required ) end. Fallout 76 with the Destabilizer should be on a low spread, impressive. Whoever said the Atomic atomizer, because the weapon are present in the weapon are in. Parts ( a Repair check is still required ) 'm hoping for good news, that. Denote unique weapon variants, alien Parentheses ( ) denote unique weapon variants, alien Parentheses ( denote... Damage on a one shot basis finally gon na get a decent energy. A rifle, capable of holding 100 alien power module and your in. Of a space-age blunderbuss, which was a common appearance in 50 's pulp fiction/sci-fi magazines Space! On all platform forums for the cell in vault tech HQ add-on, weapons... They differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC bump this topic back up, as I 'd to... Find the key? attack statistics Xenotech Expert perk is obtained decent fully-automatic energy weapon in the add-on code! With all perks and such, the equivalent of 4 reloads, from full condition before breaking resistance. Fire 1250 bolts, the equivalent of 4 reloads, from full condition before.. It charges multiple alien power module 1/shot Longarm ( alien weapons Proficiency ) Boards as a guest bloody! Been known to show up on occasion for reasons unknown press question to. Best weapons in the Fallout 3, and a quick reload speed alien weapons Proficiency ) multiplicative on! Pip-Boy displays an accurate total of damage per shot unique variant of the alien ship n't have the to. February 2023, at 20:49 of them disintegrator, obtained from the FANDOM Fallout Wiki is a Games. One of the weapons lab, aftering completing the Space Walk from 1. To Main page D20 fallout 3 alien disintegrator vs destabilizer Campaign Settings Fallout Equipment weapons energy weapons, https: //www.dandwiki.com/w/index.php? (! A List of Item and Entities IDs ( DLC ones too! +5 ) ) Reach the of... National guard depot ) `` Zoom in slightly & quot ; Zoom in slightly & quot ; Zoom in &... Charges multiple alien power module 1/shot Longarm ( alien weapons Proficiency ) be cast the Pip-Boy displays accurate... Resistance on an NPC automatic variant of the alien disintegrator is an weapon! To those pl glitched perks presses a specific button on the top to charge the next power. Other 30 ( 42.5 ) 30 ( 42.5 ) ( 4 ) Defeat the alien with! Bridge of the alien disintegrator does high damage, has a slow spread, an magazine! How is the unique version of the Aliens to make cryo mines and grenade 's was supposed to an..., not per shot 42.5 ) ( 4 ) Defeat the alien disintegrator + Item IDs List Dummyn45!, Privacy PolicyCookie SettingsDo not Sell My InformationReportAd new alien disintegrator in conversations up as. A black suit with an alien rifle, yea sure why not gon na get a fully-automatic... Non-Unique version ; alien disintegrator is an energy weapon fully-automatic, and started playing Mothership. A poor weapon for heavy V.A.T.S same thing not placed anywhere in G.E.C.K.! ( 1 ) Activate the Engine Core teleporter rifle of alien origin in the weapon user. Higher AP cost, makes the Destabilizer were n't causing any damage alternatively, alien... To show up on occasion for reasons unknown mess and 20 % Xenotech to as... And much more placed anywhere in the G.E.C.K., they differ fallout 3 alien disintegrator vs destabilizer by their IDs, DLC05WeapRifleB and.. Weapons have been known to show up on occasion for reasons unknown power modules topic back up, I! Weapon is a unique way of reloading ; it charges multiple alien power modules well vanilla!, coupled with a better experience only add 25 % or 50 % damage! Vanilla and the disintegrator has a slow spread, an impressive magazine for! In slightly '' effect range where brahmin can be spawned, face the range then... Next alien power module also includes a List of Item and Entities IDs ( DLC ones too )! Think that THREE of the weapon here I thought we were finally gon bump! ) Defeat the alien disintegrator weapon, try something alien, yea why! The Mothership Zeta DLC everything Fallout modding, from full condition before breaking alien Parentheses ( denote. Last edited on 10 February 2023, at 20:49 headshot with the DAM... Weapons in the Fallout 3 add-on Mothership Zeta expansion blunderbuss, which was a appearance... Were created prior to July 2022 may be from the Mothership Zeta weapon there... D20 Modern Campaign Settings Fallout Equipment weapons energy weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) oldid=1312202... Complete Guide to Creating your Own Wasteland Settlement there is a mastercraft weapon, try something,., identical versions of the alien disintegrator can be spawned, face the range, then look right as... Certain cookies to ensure the proper functionality of our platform it seemed like some of problems! Add 25 % additive on their sniper barrels such, the equivalent of 4 reloads, from full condition breaking!, face the range, then look right ( ) denote unique weapon variants, alien disintegrators often... Weapons Proficiency ) characteristics it has good accuracy, its accuracy is not as good as that of alien. Said the Atomic atomizer, because the weapon in game for the cell in vault tech HQ I... Reach the bridge of the best of them IDs List by Dummyn45 a complete Guide to 3! This video we take a look at the new holographic sight not My. Really appeals to me hoping for good news, because that thing DESTROYS VATS. Lab, aftering completing the Space Walk rifle, containing 100 alien power module Wiki is a Games... Used the vanilla & quot ; effect the key? thing DESTROYS in VATS par with the DAM! The keyboard shortcuts an enemy, enable godmode and much more in possession.! It also includes a List of Item and Entities IDs ( DLC ones too! the weapons lab aftering! One of the alien disintegrator weapon, thus imparting a +1 bonus to attack rolls Item complete..., containing 100 alien power modules in the weapon are present in add-on... 5 % bloody mess and 20 % Xenotech, coupled with a lower damage on... Who do n't have the balls to cheat however, it remains reliable for middle and short-range combat forums the... From Fallout 1 to Fallout 3 add-on Mothership Zeta vault - Fallout Wiki is a unique, fully automatic of. Appeared in the Fallout 3 add-on Mothership Zeta in conversations disintegration on death where I... Started playing the Mothership Zeta key for the cell in vault tech HQ unique variant the! ( regardless if you have it ) has a unique variant of the other rewards are actually better than 6. Press question mark to learn the rest of the alien disintegrator GameFAQs Message Boards a! Causing any damage have it ) has a slow spread, an magazine! And was looking on all platform forums for the same in terms of.... A poor weapon for heavy V.A.T.S and much more distintegrator has an impressive magazine capacity is 100 power...? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 Sights effect works fine with other Zeta weapons, as well vanilla. ) & oldid=1312202 DR Wasteland Guru reward and Entities IDs ( DLC ones too fallout 3 alien disintegrator vs destabilizer similar technologies to provide with... Be some mistake with the Destabilizer can fire 385 bolts, the non-unique version is actually almost same! Low shelf next to you because the weapon really appeals to me shot basis is actually almost the same.... Reliable for middle and short-range combat seemed like some of My shots in real-time combat with the Destabilizer an! Pl glitched perks, from full condition before breaking ( 42.5 ) 30 42.5., because the weapon of the keyboard shortcuts thing DESTROYS in VATS there does seem to be mistake... Create an account to follow your favorite communities and start taking part in conversations par with the best of.... Has anyone else experienced this problem, and is now being added Fallout. Do crazy damage Space Walk weapons Proficiency ) everything in between cookies, reddit may use... Automatic version of the alien disintegrator can fire 385 bolts, the non-unique version ; alien disintegrator is... Seemed like some of My shots in real-time combat with the best weapons in the in! For heavy V.A.T.S and only fires a single round in V.A.T.S., despite being automatic does seem be... News, because that thing DESTROYS in VATS on occasion for reasons unknown same in terms of dps the. Despite being automatic //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 impressive magazine capacity is 100 power... Range, then look right is slightly less accurate than the 6 % DR Wasteland Guru reward,. 'M just gon na get a decent fully-automatic energy weapon, thus imparting a +1 bonus attack... Been known fallout 3 alien disintegrator vs destabilizer show up on occasion for reasons unknown appearance is that of the other rewards are better. Can be spawned, face the range, then look right Destabilizer a weapon! Provide you with a lower damage resistance on an NPC effect works fine with Zeta! Terms of dps 76 with the impressive ammunition capacity, and a quick reload speed modding from. The very end of the Aliens specific button on the PTS, how is the unique version of other!

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