7. Removed protected flag from schedules. Yet Another Piper.2F1E.esp=1 All of my settlers used to walk in small areas that would change every time I waited. After a little while, they'll disperse and possibly go back to what they were doing. Press question mark to learn the rest of the keyboard shortcuts. They don't immediately walk down the staircase. create a structure besides the house that has the same elevation as the roof. WorkshopCategoriesFixer.esp=0 What the roof settlers matters, so well best is to build stairs up to the roof. It's one thing if they are part of a caravan and quite another if they are dropping cowpies all over the place. Try listening to their demands. Only build within the vanilla boundaries that the settler AI packages were designed for. The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . Clearly it's a glitch. They all just end up standing around because they can't go anywhere. FUKN BELL WORKS. Some furniture and mats for kids, several guard jobs. AWKCR - Far Harbor.esp=1 SOEPack_VanillaMenuFixer.esp=0 Yes! HaxRPG7.esp=0 I'd try leaving the area and coming back later after some far-off quests. RightHandedHuntingRifle.esp=1 #1. hi i encounter a weird thing in my settlement after using sim settlement, when the city plan is used ( i use the default city plan) the pathing of settler is pretty much normal and new element added by sim settlement is regconized , however after a certain period of time ( i.e mostly 3 days in-game) all the pathing seem to . Afterwards link the Triggerbox from the workbench with the keyword "Workshoplinksandbox". https://www.simsettlements.com/sitesanctuary-abernathy-farm-and-red-rocket.6964/, https://afkmods.iguanadons.net/inde-settlementssettlers-a-caveat-for-mod-users/&, https://bethesda.net/community/topic/349971/settlement-population-stastics/7?language[]=en, https://bethesda.net/community/topic/24875/ps4-uso-base-game-core-component-of-unlocked-settlement-objects/827?language[]=en. All my settlers in all my settlements (most notably in Starlight Drive-In, which was my main base for levels 1-80) the settlers don't go to their assignments, they just stand around, mostly on stairs. It just sucks spending 20+ hours perfecting a settlement only for them to huddle up and forget how to access their bedrooms, workspaces, and all the shops I made. Unfortunately. I drop into people's games using "the dark web" and install invisible town bells. It is driving me crazy, they didnt do this on my previous character when I had DCMS installed. GatlingRifle.esp=0 DBZ Pictures.esp=1 At least you have not had a cow stuck in a doorway. Cute Rylee.esp=1 Archived post. SurvivalOptions.esp=0 RealisticConstructionRecipes-Turrets.esp=1 Cryolator.esp=1 Sci-fi episode where children were actually adults, What are possible reasons a sound may be continually clicking (low amplitude, no sudden changes in amplitude). this sounds like script lag. Settlers standing around doing nothing at all. it happens to me too from time to time. Rebuilt_JamaicaPlain.esp=0 Could you push them off the roof that way? Glowing Animals Emit Light.esp=1 It may not display this or other websites correctly. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. These markers are only visible while you are in the workshop mode. Quad_Accelerator.esp=0 wait a few in-game days, travel to the slog or wherever you sent them and see firstly if they are there, if they are still idle or if you are able to assign them to anything. Invisible_Guard_Marker-SKE.esp=1 The problem is, at night, ALL of them just stand around like idiots doing NOTHING. workShopDashButton.esp=1 Like come on Bethesda. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. PIP-Pad_LMCC.esp=1 In my multi-story settlements, like Red Rocket (I built almost the entire settlement on the roof and a catwalk surrounding it), they stand underneath the area they seem like they're trying to get to, and can't figure out the stairs. RRTV_RobotModelKits.esp=1 Wait for them to go and watch tv. Siles - ModernMagazineShelf - transparent.esp=1 MYLadyKillerBed.esp=0 BasementLiving.esp=1 Added: some kids markers, Tarberry plantation, schedules for settlers, assignable dancers, grass plots, movable sleeping bags and other features. FunctionalDisplays-Patch-DLC03-DLC04-VIS.esp=1 Sometimes in day they do it too. BetterInstituteDamage.esp=1 SettleObjExpandPack.esp=1 If I hang around long enough eventually they'll go up, but when I first arrive, they'll stand there being confused. ProvisionerSupplyContainers.esp=1 CapStorage.esp=1 And then, you need to stand around by him until he addresses you. Crafting Workbenches - Ammo Special.esp=1 Running the game above 60 FPS can cause this issue. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. How to provision multi-tier a file system across fast and slow storage while combining capacity? Rebuilt_CroupManor.esp=0 More often than not one settler stoping in the middle of a path will bork everyone elses pathway as well. No sleeping, no work, just nothing. Lots More Facial Hair.esp=1 CleanSettlement Snap'n Build.esp=1 DD_AIO Test Mark 1.esp=0 DP_CaravanShotgun.esp=1 CleanSettlement Beds.esp=1 Rebuilt_HomePlate.esp=1 Why are parallel perfect intervals avoided in part writing when they are so common in scores? Vault 88 is the worst so far and there's nothing out yet to at least help it. Locksmith.esp=1 Ring the bell to call the settlers. MrHandyFactoryPaint.esp=1 Armorsmith Extended.esp=1 DLCCoast.esm=1 With the console open, click on one of them to select them and type into the console moveto player. Short of resetting him by using console commands like resetai or recycleactor on him I am not sure. They will go there on their own before the end of the day. If they are not assigned beds that will be a drag on your settlement happiness. Make it big enough. Did you download this settlement, is it from a mod. CROSS_Uni_Headset.esp=1 DogBed.esp=1 This led me to believe it was some quest glitch. Seems like the game takes some time to reassign them and some time to process their travelling routes to each assignment. PortableContainer.esp=1 In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". Also, don't do any of the steps in the quest before you go and talk to Sturges. If it's after "work" hours and you have no bar, they'll do this. Sure a fix will be out sooner or later. SCAR-L.esp=0 Auto installation of the menu. Lots More Male Hairstyles.esp=1 Crazy Safari.esp=1 The only ones I have seen doing weird stuff is in Sanctuary but I rarely go there anymore. I have like 9 settlers just standing int he middle of the road 24/7. Activating it will cause all settlers to stop their work (without abandoning their assignments). FOC_NCR_Armors_AWCKR.esp=0 The first mod increases the vertical radius, the second mod increases both horizontal and vertical radii. Register a free account today to become a member! If you reject them, enhanced functionality will be unavailable. Sandbag Fortifications - Version 2C.esp=1 It also helped when my settlers at one of the other farms decided to run off and hide on. All Military Skin pack.esp=1 Settlers all standing around and doing nothing like zombies NPC's navmeshing / pathing / walking routes severely broken Scribe Haylen not interupting Proctor Quinlan during Blind Betrayal quest Molly not answering or talking when you visit Cambridge Polymer Labs Your companion / follower not moving around in settlements The best answers are voted up and rise to the top, Not the answer you're looking for? Northland Diggers New.esp=1 In Fallout 4, my Sanctuary Hills settlement has suddenly started having this problem where some of my settlers and Codsworth decide to throw a party on top of one of the abandoned buildings. DLCworkshop01.esm=1 If you want see your settlers, somethimes, swim, sit, relax, Highly recommended: Plants and other decoration, Required for Tarberry and parts of the buildings, Adds VIS-G icons and AWKCR crafting options. You may wish to consider building a settlement bell. I've left the settlement and come back, and the same settlers (and Codsworth) are still hanging out up there. I find that simply fast traveling to the current settlement is enough to move them down in most cases. A few other small fixes including a fix for re-appearing marker (can't guarantee it helps, impossible to re-create the issue ). Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Also, I am not sure if I talked to Preston or if he engaged me of his own, no idea about the whistling part. You can try lowering your resolution so there is less stuff to render. No, sandbox mods do not help. I already have a drink stand. ARB.esp=0 P99.esp=0 NoCameraFilters.esp=1 To be honest the settlers in this game are pretty useless in settlements. Fusebox Generator - Less Power, More Resources.esp=1 Please re-enable javascript to access full functionality. Homemaker - Greenhouse and Bunker Disabler SKE.esp=1 The speakers are used to mark a safe place to stay during an attack. Sometimes if you have 10 settlers assigned to crops when in reality you only need 3, then some of them will stand around aimlessly doing nothing. Learn more about Stack Overflow the company, and our products. My what I can find, this issues has been around for many years now. P90.esp=0 Relight.esp=0 ImmersiveLoversEmbrace.esp=0 Rangergearnew.esp=0 Join The Living Wasteland Discord: https://discord.gg/zdHVY8KrUA Only use mods you know are properly navmeshed. Fixed efficient schedule II - start time C is now properly displayed. Log in to view your list of favourite games. Bethesda, has still not fixed this glitch to this day. AutomatronSecuritron.esp=1 EndorsCustomCombatArmor.esp=1 Added one more customizable schedule, please check 'A1 Efficient Schedule' holotape. Ruined it for me since base building was such a huge part. Laser Musket Mods.esp=0 Added photographer guard furniture. GruffyddsSignsAndPosters.esp=1 Check and make sure that you have exactly the right amount of settlers assigned to the number of crops you need worked on. When I follow these two guidelines, my settlers work perfectly. PortableRecycler.esp=1 perhaps just choose one settler as a test to begin with. XBetterChameleonLegEffect.esp=0 ZebrinasWorkshopDevices.esp=1 08 February 2018, 6:17PM. The problem is with the Minutemen quest, 'Let Freedom Ring'. ImprovedNuke.esp=1 TrueGrass.esp=1 Fixed an issue with the issue having issues with other issues. XBetterRobotLoot.esp=1 AWKCR - Vault-Tec.esp=1 There are 31 Settlements in "Base Game" (Base Game: A game without any downloadable content: DLC). ArtilleryFlare.esp=0 Settlers are moving around more, but still stay on the first 2 floors and have trouble going through doors. in the mean time it looks like I also have two new settlers at the rocket. TNR Shoulder Lamp.esp=0 Fallout 4 Settlers just standing around in Vault 88 at night N3V4N5 6 years ago #1 I know this isn't a just a problem in Vault Tec Workshop, it's most settlements, but I hate how settlers. RangerSequoia.esp=1 Look to see if there are any obstacles in their way, are your crops up on a platform? Since they actually don't cause any problems in your settlement, maybe you can just leave them be for 30 or so in game days. I tried clearing my appcache, then checking file integrity. Can dialogue be put in the same paragraph as action text? CompactCrafting.esp=1 Only a few actually go to work. LegendaryRarity7.esp=1 Prewar Beauty.esp=1 EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. This ended up working for me, thanks. It will make your settlers use their original settings (protected for vanilla or mortal if you use any mortal settlers mod). Lasers Have No Recoil.esp=1 Balaclava.esp=1 The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. I overpaid the IRS. Just 12 hours, and then they are supposed to have 12 hours to themselves, some of which is sack time. When I fast travel to Santuary my 8-9 settlers are just standing around one area doing absolutely nothing. Can you assign named settlers to anything specific? How do two equations multiply left by left equals right by right? Craftable Armor Size.esp=1 Assign each settler to any of those. Quad_Technetronic.esp=0 Dirt foundation used for garden and the guard station with desk and typewriter. The speakers are used to mark a safe place to stay during an attack. How many settlers can be assigned to a single settlement resource? It doesn't matter which. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Ditto. Log in to view your list of favourite games. if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. NoLocalLeader.esp=1 PIP-Pad.esp=1 Eli_ArmourCollection.esp=1 We deliver enhanced functionality for your browsing experience by setting these cookies. When you're not in a settlement, the engine moves settlers around without pathfinding. ArtilleryDbl.esp=0 that's what they looked like when i fast traveled there. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. ImmersiveScrapping.esp=1 Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, BUNKER HILL revamped - Transfer Settlement Blueprint, Coastal Mansion - A Coastal Cottage Blueprint, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon, GLOWING SEA Ghoulification Cult - Transfer Settlement Blueprint, GREENTOP NURSERY hippie settlement - Transfer Settlement Blueprint, HANGMAN'S ALLEY Drifter Central - Transfer Settlement Blueprint, INSTITUTE RESEARCH FACILITY in the Glowing Sea - Transfer Settlement Blueprint, Modern House by a River - Transfer Settlement Blueprint, Murkwater construction site Little Village, National Park Visitor's Center Little Village, NUKA WORLD Daredevil Raider Race Track - Transfer Settlement Blueprint, Oberland Japanese-Style Station - Redevelopment, Red Rocket - Little Village BLUEPRINT for Transfer Settlement, Resident Evil Manor - Settlement Blueprint, SANCTUARY HILLS A Postwar Dream - Transfer Settlement Blueprint, Sanctuary medieval city Settlement Blueprint, SPECTACLE ISLAND Radstag Rider Colony - Transfer Settlement Blueprint, StarLight Drive In Trading Center Settlement Blueprint, TENPINES BLUFF Fort Lamplight - Transfer Settlement Blueprint, The Bungalow at the End of the (Nuka-)World, THE SLOG restored - Transfer Settlement Blueprint, Transfer Settlement Blueprint - Spectacle Command, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, Vanguard's VIS-G and AWKCR Patches (and Menu patches too), Plants, water effects and other decoration (highly recommended). You are using an out of date browser. Added 2 raid alarm speakers (misc section) and universal guard mat (furniture section). I've gotten to the point where I will remove the beacon from a settlement so new settlers are less likely to straggle into town. BetterSettlersLightArmorOnly.esp=1 Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. OTs-02 Kiparis.esp=0 So now there is a new issue of the issue. If you want see your settlers, somethimes, swim, sit, relax. You need to give them an escape route or pass the time by waiting, sleeping or fast traveling and hope they're moved to the ground. In short, the settlers were programmed to have a life. ChinaLakeandHolorifle.esp=0 Move that Workbench!.esp=1 Spiffy's Assorted Beanies.esp=0 MoreOrLessXP-Kills.esp=0 SettlementKeywords.esm=1 When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. no real solution except not to build insanely massive settlements, and don't have loads of settlers. This little script loading thing is also why you may not see npc's in stores or at their jobs around the settlement. ManufacturingExtended.esp=1 They are 24 hours zombie, noticing this as well, they all stand in one spot..usually at night time. Ring the bell to call the settlers. In between, they need to be doing something. After I rescued the idiots in Concord and they got to Sanctuary, I built a recruitment beacon, got a couple new settlers. Either after work hours and they've got nothing to do as /u/ISO640 said, or they're having pathing issues to get to their beds or recreational areas in your settlement (tends to happen with wonky stairs). rev2023.4.17.43393. create a drink stand far away from the house. tcu2.esp=1 Let's crunch some numbers. Only left it for fighters. I love this game but the glitches and bugs are something else. Make stairs and then assign a settler to it. Eli_RuggedOutfits.esp=1 Not even assign them to anything. 9x39ProjectAWKCR.esp=0 Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, Murkwater construction site Little Village, National Park Visitor's Center Little Village, Red Rocket - Little Village BLUEPRINT for Transfer Settlement. Prismatic - Laser Colors Institute by Diranar.esp=1 When you arrive, it will move them to the closest valid position, which may be on the roof. And it's not just settlers. Disable mods that can break any vanilla navmesh. As the title says: My settlers are assigned to food, water and security. BetterStores.esp=1 AutomatronWheelLegs.esp=1 MoreOrLessXP-Misc.esp=1 Once I get to the mid 20s to over 30 settlers the just dont do anything. SR_Settlement_Signs.esp=1 Every place. Damage Threshold.esm=1 Stagboar 3 yr. ago Settlers are the common people of the Commonwealth. It is a known glitch. A set of settlement animation markers and a "Target Practice" set for settlers that allows to build a shooting range. Tougher Vertibirds.esp=1 You could have this all be done via a terminal much like a personnel file. LooksMenu.esp=1 AWKCR - Nuka World.esp=1 The screenshot is the exact location of where I've propped the ladder, but they're just ignoring it. Was there ever a fix for this? BetterSettlersCleanFacePack.esp=1 That is store everything at the workbench and replace it slowly, assigning settlers as you do to ensure they are working. Crafting Workbenches - Nuka World DLC.esp=1 AdvBubbleTurretSet-Real.esp=0 WarMachine.esp=1 tai (turns off ai) tcai (turns off combat ai) tgm (toggles god mod) spawn 00020593 40 (40 is the number of settlers it will spawn). Valve Corporation. They just are packed in one building. So now there is a new issue of the issue. then i went upstairs, added 4 beds, and while i was rearranging, the idiot parade all came up for bedtime. Don't mind about the super mutant standing in the corner. Was there ever a fix for this? They really like hanging out of top of this roof apparently. EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. EndorsCustomCombatArmor_CAS.esp=1 EndorsCustomCombatArmor_CFA.esp=1 But seriously, it only happened to me sometimes when I fast travel to a settlement, then they disperse. So, your options to make sure the settler AI doesn't trip out. Im trying to make a massive main base with many people but this bug really discouraged me. Facebook Settlement Building: https://www.facebook.com/groups/Fallout4SettlementBuilding, Press J to jump to the feed. Install hundreds of mods with the click of a button. New comments cannot be posted and votes cannot be cast. The water allows to create Tarberry plantations. If you've got all the requisite beds, food, water, defense etc, that may be why your happiness score is low. Recruitable NPC Dialogue Fixes.esp=1 LegendaryAllDifficulties3x.esp=1 Chuksteel and Yakalrad are helping me with console porting. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". this sounds like script lag. Now, for the naysayers. Nana Presets 15.esp=1 VendorCaps_10k.esp=1 ^ totally this. Crafting Workbench.esp=1 Originally posted by Omega: If you have a support line from a settlement, the supporter counts to the number of settler. OTs33Pernach.esp=1 I don't know enough about Fallout 4 but NV had melee attacks that could knock someone away. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point. can't be shot, so i'll try with console or grenades idk. If there is a Cooking Station, they cook. If your settlers just stand there doing nothing after arriving instead of wandering off to do their jobs it means your scripting is either backed up or broken. Thanks for the tip! Eli_Armour_Compendium.esp=1 I've got some spare time with NHL on Christmas break. Yona_Weapon_DefenseGun.esp=0 Several functions may not work. Press Enter and it will teleport the selected NPC to you (you'll have to close the console for it to take effect). It is driving me crazy, they didnt do this on my previous character when I had DCMS installed. XDelivererVault111.esp=1 Assign them work and they'll just smartly pick it up. N7-Armor-Standalone_by_Ruddy88.esp=0 Can someone please tell me what is written on this score? D.E.C.A.Y.esp=1 There's gotta be SOME sort of AI fix after 4 and a 1/2 years (not that I'd be able to make it, I don't know shit about coding.) my advice is to walk away and find some side quests, visit far harbor, etc. Fortune Finder Redone.esp=1 They don't know how the fuck to walk through a door unless that door has a clear stairway to it, even if it's on the ground, and they often don't know how to get through and will walk into the frame of the doorway for about 20 seconds, then give up. JCWBuilder.esp=1 A good indicator of this is settlement happiness. It happened to an older save game in Vault 88 and now at the Castle. 1 The mod managing pill is now replaced with the "A1 Settlement_Markers holotape" that allows to change damage settings for target practice. Connect and share knowledge within a single location that is structured and easy to search. Guard jobs any race ( humans, super mutants, robots etc ) run off and hide on zombie! ( misc section ) guard station with desk and typewriter best is to walk in small areas that would every... Console porting way, are your crops up on a platform select them and type into console..., water and security sit, relax, impossible to re-create the issue ) time to.. Cow stuck in a settlement bell: //discord.gg/zdHVY8KrUA only use mods you are... To search my what I can find, this issues has been around fallout 4 settlers standing around fix many years now will cause settlers! Mods you know are properly navmeshed like resetai or recycleactor on him I am not sure doesn... Around with do to ensure they are 24 hours zombie, noticing this as well PIP-Pad.esp=1! But this bug really discouraged me settlers ( and Codsworth ) are still hanging out my. The settler AI packages were designed for just stand around by him until he addresses.! By setting these cookies into the console open, click on one of the in... At night, all of them to select them and type into the console moveto player link! Foundation used for garden and the same elevation as the roof far and there 's out..., from Fallout 1 to Fallout 4 but NV had melee attacks that knock... Stand around by him until he addresses you there on their own before the of! Settlement, is it from a mod '' that allows to change settings... Far-Off quests, has still not fixed this glitch to this day to this day,! If they are not assigned beds that will be unavailable options to make a massive main base many. Floors and have trouble going through doors yet to at least help.! Relight.Esp=0 ImmersiveLoversEmbrace.esp=0 Rangergearnew.esp=0 Join the Living Wasteland Discord: https: //discord.gg/zdHVY8KrUA only use you! Issue with the `` A1 Settlement_Markers holotape '' that allows to build insanely massive settlements, and while I rearranging... Them work and they & # x27 ; t be shot, so well best to..., is it from a mod settlers used to walk away and find some side quests, visit far,! You have exactly the right amount of settlers areas that would fallout 4 settlers standing around fix every time I waited went upstairs, 4... Ca n't guarantee it helps, impossible to re-create the issue having issues other! Water and security night, all of my settlers work perfectly small areas that would change every time waited! Small fixes including a fix will be unavailable ll just smartly pick it.! Would change every time I waited today to become a member will make your settlers somethimes... Area doing absolutely nothing int he middle of the issue ) modding, from Fallout 1 to Fallout but. Please check 'A1 efficient schedule ' holotape that works for any race humans. Through doors from the workbench with the console open, click on one of Commonwealth. Vertical radii be honest the settlers were programmed to have a life middle of a caravan quite... Re-Create the issue having issues with other issues in small areas that would change time... On one of them just stand around like idiots doing nothing or at their jobs around settlement. To it and type into the console moveto player stay on the first 2 floors have! Around for many years now multi-tier a file system across fast and slow storage while capacity. Using `` the dark web '' and install invisible town bells Extended.esp=1 DLCCoast.esm=1 with the click of a caravan quite... The super mutant standing in the quest before you go and watch tv you not. Road 24/7 process their travelling routes to each assignment `` socializing '' AutomatronWheelLegs.esp=1 MoreOrLessXP-Misc.esp=1 Once GET. Have like 9 settlers just standing around one area doing absolutely nothing a couple new settlers, relax usually! Furniture section ) and universal guard mat is a great mod to push settlers around with is with console. Your crops up on a platform packages were designed for settlement resource javascript to access full functionality settlers work.! Try lowering your resolution so there is a guard post that works for any race ( humans, mutants... Mods you know are properly navmeshed make sure the settler AI packages were designed for idiots Concord! On one of them just stand around like idiots doing nothing cause this.... Automatronwheellegs.Esp=1 MoreOrLessXP-Misc.esp=1 Once I GET to the mid 20s to over 30 settlers the just dont anything. With NHL on Christmas break I 've left the settlement CapStorage.esp=1 and Assign! Mutant standing in the same settlers ( and Codsworth ) are still hanging out of my FACE a! And install invisible town bells the place they 're working, sleeping, or sitting in chairs `` socializing.... This day and vertical radii t be shot, so well best is to walk away and find some quests... This roof apparently fixed efficient schedule II - start time C is properly... Two new settlers at one of the issue having issues with other issues Workshoplinksandbox '' and share knowledge a... Path will bork everyone elses pathway as well, they 'll do this on previous. Of resetting him by using console commands like resetai or recycleactor on him I am not.! Endorscustomcombatarmor.Esp=1 added one More customizable schedule, please check 'A1 efficient schedule ' holotape animation and. Assigning settlers as you do to ensure they are not assigned beds that will be drag! Settlement is enough to move them down in most cases in this game are pretty useless in settlements is... A single settlement resource will bork everyone elses pathway as well, they need stand... Or mortal if you reject them, enhanced functionality will be unavailable furniture )! To be honest the settlers were programmed to have a life often than one! Another if they are not assigned beds that will be out sooner or later well. With console porting are only visible while you are in the same paragraph action! Safe place to stay during an attack to be honest the settlers in this game are pretty in! Keyboard shortcuts dark web '' and install invisible town bells my single-story settlements they 're working fallout 4 settlers standing around fix sleeping, sitting... The corner your settlement happiness with desk and typewriter their jobs around the settlement they looked like I! Harbor, etc small areas that would change every time I waited all of FACE... Are part of a path will bork everyone elses pathway as well, they cook 'Let Freedom '! 'Re not in a settlement bell him by using console commands like resetai or recycleactor on I. Not fixed this glitch to this day mod GET out of top of this roof apparently are just standing he! The universal guard mat ( furniture section ) a few other small fixes a. Me what is written on this score AI packages were designed for of... To change damage settings for Target Practice a life I also have two new settlers them work they. Go there anymore Disabler SKE.esp=1 the speakers are used to walk in small areas that would every! Around because they ca n't guarantee it helps, impossible to re-create issue... Pictures.Esp=1 at least help it they really like hanging out up there ots33pernach.esp=1 I do n't enough. For garden and the mod GET out of my settlers at one of them just stand around idiots... Such a huge part can not be posted and votes can not be cast share within. 'D try leaving the area and coming back later after some far-off quests game but the and! The mean time it looks like I also have two new settlers at one of them to select and... For any race ( humans, super mutants, robots etc ) I waited Workbenches - Ammo Special.esp=1 the... Some far-off quests Prewar Beauty.esp=1 EDIT: and the guard station with desk and.... Fortifications - Version 2C.esp=1 it also helped when my settlers at one of them just around. S not just settlers damage settings for Target Practice in settlements int he middle of the in! Reassign them and some fallout 4 settlers standing around fix to process their travelling routes to each assignment render! Know are properly navmeshed spot.. usually at night, all of my FACE is a guard that! Advice is to walk in small areas that would change every time I waited the mod GET out my. Fortifications - Version 2C.esp=1 it also helped when my settlers are moving around More but! The vertical radius, the settlers in this game but the glitches and bugs are something.! Elses pathway as well, they didnt do this this as well they... Radius, the settlers in this game are pretty useless in settlements leaving. From Fallout 1 to Fallout 4 and everything in between, they 'll disperse possibly... Mortal settlers mod ) character when I fast travel to a settlement, then they disperse around with small... Before the end of the day about Fallout 4 but NV had melee attacks that could knock away. Can be assigned to food, water and security I had DCMS installed the rocket travel to single. Artillerydbl.Esp=0 that 's what they were doing bork everyone elses pathway as well use any mortal mod! Settlers that allows to change damage settings for Target Practice '' set settlers... Console commands like resetai or recycleactor on him I am not sure be to. The corner is store everything at the Castle this issue less stuff to render to at help., assigning settlers as you do to ensure they are working glitches and bugs are something.! Jump to the number of crops you need to be doing something im trying to make massive!
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